![]() ![]() Then we'll take this through the iClone pipeline (Character Creator > iClone 6 > 3DXchange 6) to ZBrush for sculpting and enhancement of the base mesh we prepped in CC. In this tutorial we will prepare a base mesh in Reallusion's Character Creator (CC) using morph sliders to control the output. ![]() Learn to morph, sculpt and create 3D characters using the Reallusion Character Creator with ZBrush.
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